Here are the characters I created for an upcoming 3D animation! 🎬✨ The project is still in progress, with most of the work done in Unreal Engine 5.
For the body and facial expressions, I used Reallusion’s Headshot plugin in Character Creator 4 and iClone 8. This plugin handles the heavy lifting—generating character heads, mapping textures, and streamlining the workflow.
To bring everything into Unreal, I used the iClone to Unreal Auto Setup plugin, which makes importing skeletons and facial morphs effortless.
Excited to share more as the project progresses! Let me know what you think. 🚀